#include "divisionsymbol.h"

DivisionSymbol::DivisionSymbol()
{
	SetupImages();
}

DivisionSymbol::~DivisionSymbol()
{
	CleanupImages();
}

void DivisionSymbol::SetupImages()
{
	sprite = Iw2DCreateImageResource("division");
}

void DivisionSymbol::CleanupImages()
{
	if(sprite != NULL)
	{
		delete sprite;
		sprite = NULL;
	}
}
   
void DivisionSymbol::Render()
{
	Iw2DDrawImage(sprite, CIwSVec2(0, Iw2DGetSurfaceHeight() * 3 / 4));
}